COMPREHENSIVE BASERUNNING: FUNDAMENTALS AND SITUATIONS
by Joel Southern

Coaches generally spend a great majority of their time emphasizing hitting, pitching, and defense. Solid fundamental baserunning is an aspect of the game that is often overlooked, and as such, it is becoming somewhat of a lost art. Of the voluminous aids (books, videotapes, DVD’s) that are available to coaches it seems that a disproportionate few treat the subject of fundamental and situational baserunning in an in-depth manner. While not all players are blessed with outstanding speed, every player can learn to become a good baserunner through practice, awareness, preparation, and hustle. This article presents a comprehensive system for developing aggressive and intelligent baserunners. The ideas contained herein are certainly not revolutionary; this system contains information gathered from a number of sources over the years (I have attempted to document the sources where possible) and from my own ideas, comprising a baserunning philosophy based on common sense, hustle, anticipation, and knowledge.

PART I: BASERUNNING FUNDAMENTALS
Judicious aggressiveness. Players should employ a “judiciously aggressive” approach when running the bases. Runners should be aggressive in the sense that they should always be looking for an opportunity to take an extra base and apply pressure to the defense. By being aggressive on the basepaths (running to first on bases-on-balls, always running hard out of the box on any batted ball, always running hard through home plate when scoring a run), a seed is planted in the opponents’ minds that this team has really come to play and that defensively they must come up with every ball cleanly or risk committing errors and allowing extra bases. This leads to a higher potential for errors on the part of the defense. This aggressive tone should be set from the first pitch of the first game of the season; it should become a habit, the way a team goes about its business.
Baserunners must have knowledge of game situations and be judicious in determining the proper time to take a chance in advancing an extra base. Obviously, if his team is trailing on the scoreboard by a large margin, a player should never attempt to take an extra base unless he is 100% sure he will be safe. If the score is relatively close or if the game is in the early innings, players should be aggressive in attempting to take an extra base under certain circumstances.

Scoring without the benefit of a hit. The “judiciously aggressive” approach is based on the concept of being able to score a baserunner without the benefit of a hit. With no outs, it is advantageous for a baserunner to be on second base, from where he can score using a combination of two groundouts or flyouts. Certainly a baserunner should take third base regardless of the number of outs if there is no risk involved, but he should not take a chance advancing from second to third with no outs. With one out, it is advantageous to have a baserunner at third base, from where he can score on a ground ball or fly ball. Therefore, a player is justified in taking a chance in attempting to advance to third base with one out. With two outs, a base hit is usually necessary to score any baserunner. Having a player in scoring position is the goal in this situation, so taking a chance advancing from second to third is not warranted with two outs. (Obviously, there are certain plays [errors, passed balls/wild pitches] on which a player could score from third and not from second with two outs; the point is that it’s not worth taking a chance advancing to third in this situation unless you are almost entirely certain to be safe.) It would be a prudent risk for a player to take a chance advancing from first to second on a passed ball/wild pitch with two outs, depending on the score and game situation, as this would allow him to be in scoring position with two outs, where he can score on a single. As will be discussed subsequently, understanding these concepts is useful for a coach in determining when to send a runner on a potential sacrifice fly, when to employ the contact play on a ground ball with a runner on third, and in other instances. Baserunners must be aware of these situations (the score, the count, the number of outs) at all times during a game as they are often responsible for determining whether or not they should advance.

Hustle. The underlying factor in all of the techniques described herein is that baserunners must hustle at all times. This is one aspect of the game at which all players, even those not blessed with elite speed, can excel, and it is the first step toward becoming a solid baserunner. A player should never run at anything less than full speed on the bases. Even if a runner is certain to score on a play, he must run at full speed through home plate as a trailing runner might be put out before a lackadaisical runner reaches the plate. If this occurs with two outs, the run will be negated. All players should get into the habit of running hard at all times, but they must be judicious in trying to advance an extra base, keeping the game situation in mind. For instance, on a single/possible double, the batter-runner should not take a chance stretching a single into a double with two outs if a runner is attempting to score from second on the play (unless the batter-runner is trying to get into a rundown to allow the runner to score). If the batter-runner makes an out before the run scores, the run will not count.

Home to first (and second). Upon hitting a ground ball, the batter-runner should immediately run hard out of the batters’ box directly toward first base. On his second or third step, he should peek to see if the ball has been fielded by an infielder. If the ball remains on the infield, he should focus on the front part of the bag for the rest of his trip to first – additional movement of the head (looking at the ball) will only slow him down. The runner should take as straight of a path as possible and touch the front part of the base (part closest to home plate) while leaning slightly forward like a sprinter breaking the tape at the finish line (which might influence an umpire’s decision on a close call). After touching the base, the object is for the runner to stop his forward momentum as quickly as possible; this is accomplished by lowering the hips and stutter-stepping. The batter-runner must make sure NOT to begin slowing down until after he has touched first base. While slowing his momentum, the runner should look to his right for a potential overthrow. If an overthrow occurs and the runner attempts to advance to second, he should take the straightest path possible to the base and slide as late as is safely possible – this will give the defensive player a more difficult target for his throw to second. The same type of slide should be employed if a runner is picked off of first and is trying to beat a throw to second. A batter-runner should never slide into first base after hitting a ground ball unless trying to avoid a tag by the first baseman; a runner slows himself down and has a greater risk of injury when sliding into first base, particularly when sliding headfirst.
If the batter-runner sees that his ground ball has gotten through the infield for a base hit, he should immediately begin gradually fanning out to round first base aggressively (avoiding inefficient “question mark” routes or sweeping routes toward the first-base dugout). The object is to round first in a manner that allows the runner to take the most direct route possible to second base (not rounding out toward the outfield grass). It is important to remember that doubles are “made” by running hard out of the batters’ box and by being aggressive in rounding first base. The runner should leave the box thinking “double” (at least) on all base hits while keeping in mind that the prudent time to take a chance advancing to second is with two outs and nobody on base. On a single/possible double, the runner should aggressively round first base as far as the outfielder will allow (the runner can round the bag more aggressively if the ball is in left field than if it is in center, and least of all if it is in right). On such a play, the batted ball will most likely be in the runner’s line of vision, allowing him to make his own decision on whether to continue to second base, although the first-base coach can help in this area. If the outfielder is in the process of fielding the ball while the runner is aggressively rounding first base, and it looks as though it may not be possible to advance to second base, the runner should lower his hips and stutter-step (stopping his momentum toward second) while squaring up to the outfielder. This allows the runner to be balanced and ready to either advance to second if the fielder misplays the ball or plays it lackadaisically or to return to first if the ball is fielded cleanly and there is no chance of advancing to second. If the runner has busted hard out of the box, he should be in a position to take second if the outfielder misplays the ball in any way.

Pre-pitch sequence. Prior to each pitch, baserunners must do four things. First, they should receive the signs from the third-base coach while standing on their respective bases. Second, they should make sure they are aware of the game situation (the score, the count, the number of outs, wind direction and velocity; check scoreboard or with coach or umpire if necessary). Third, baserunners should check the defensive alignment, particularly the positioning of the outfielders (this should be done before each pitch). Together with the knowledge of the strength of the outfielders’ arms (this information can be acquired by observing pre-game infield/outfield practice), knowing the positioning of the outfielders allows the baserunner to visualize and anticipate what fly balls will fall safely and which ones will be caught and to get a better jump on potential base hits. I disagree with the ability for a baserunner to get a good jump on a base hit, to go from first to third or to score from second on a single, being referred to as “instinct”. These skills can be taught and practiced (a discussion of practice points of emphasis appears later in the article). 1 Players (with the help of their base coaches) need to use their acquired information to visualize potential situations before the pitch is made so they can react accordingly. Finally, with this information in hand, baserunners should take their primary lead from their bases.

Baserunner’s line of vision. It is important that a player never turn his head to look at the baseball when running the bases as this action inevitably slows him down. For instance, on a double/possible triple, or when advancing from first base on a base hit into the outfield, if the ball is hit in the area from right-center to the left-field line, the runner should be able to see the ball without turning his head and can therefore make his own decision regarding continuing to third base. (Knowing where the outfielders were playing on the pitch, the direction in which they are pursuing the ball, and whether they throw right- or left-handed are helpful here as well.) If the ball is hit in the area from right-center to the right-field corner, the ball is not in the runner’s line of vision as he approaches second base. In this situation, the baserunner should employ the “coach-bag-coach” sequence: first pick up the third-base coach prior to reaching second to see if he should continue to third, then focus on second base while touching it, and finally pick up the third-base coach again to see if he is still being waved to come to third. It is important for the runner to pick up the coach before and after hitting the second-base bag as the coach may initially wave the runner around second but subsequently hold him up. When advancing from second to third to home, since the baseball is out of his line of vision, the runner should rely fully on the third-base coach regarding advancement.
If a baserunner is forced from first base on a ground ball, he must slide into second base unless he is aware (either by sight or by a coach letting him know) that the batted ball has gotten through the infield; the runner should not assume that the defense will not make a play on him at second base and he should not turn his head if it is necessary to see if the ball has gotten through the infield. A ground ball that bounces between the second baseman and the second-base bag into center field represents a good opportunity for a runner to advance from first to third – the runner can see the ball get through the infield so he doesn’t have to slide into second, and the center fielder’s potential throw to third is longer than if the ball were on the shortstop side of the bag.2 When a ball is hit in the air with two outs, all baserunners must put their heads down and run until a coach stops them; there is no reason for a baserunner to follow the ball. Finally, hitters should help baserunners (wave them on, tell them to hold) regarding their advancement on potential passed balls/wild pitches (the baserunners and coaches may not have an optimal view of where the ball is in relation to the catcher), and on-deck hitters should help baserunners who are advancing to home plate regarding whether they should remain standing or slide and in which direction they should slide (the runner certainly should not turn his head to locate the throw).

Secondary leads. Getting a good secondary lead is one of the most important aspects of good baserunning. The important techniques to consider regarding the secondary lead are that the runner needs to gain ground on the secondary lead, which usually involves two sideways shuffle or “hop” steps, and he needs to be balanced with both feet on the ground when the pitch reaches the hitting zone. This balance allows the player to be fully prepared to return to his base or advance to the next base as warranted.
Particularly with two outs, a runner should attempt to get the largest secondary lead he can and then sprint back to his base if the pitch is not put in play and he is unable to advance. (With no outs or one out, a runner may not want to take quite as large of a secondary lead to reduce the potential for getting doubled off on a line drive.) Players often worry about the catcher throwing behind them in a pick-off attempt if they take too large of a secondary lead, but this potential problem is alleviated if the player is in the habit of sprinting back to the bag once he’s determined he can’t advance on the pitch. Getting the best possible secondary lead and being balanced when the pitch travels through the hitting zone can be the difference between being out and safe on a close play. Baserunners should take responsibility for “bang-bang” plays. If called out on a close play the baserunner should consider if he got his best lead (primary and secondary); if he was balanced when the ball reached the hitter; if he got a good read on the ball off the bat; if he took the most direct route to the next base, cutting the bases properly (hitting the inside corner); etc.3

Baserunning- Part 2